zCube Developer Kit For SCN5 and SCN6 Linear Actuator

zCube Runtime For SCN5 and SCN6 Linear Actuator. Control Your Electric Linear Actuators Using Scripting language.

The perfect solution for your research & development in motion simulator and robotics. Create your kinematics module interfaced with zCube runtime and test your machine or prototype with unlimited DOF based on Dyadic System electric linear actuators SCN5 and/or SCN6.

zCube Dev. Kit is for Lua developers and contains everything to control your 2DOF to 6DOF motion platform simulator, DIY Projects, Automation, Robotics, …

Visit EKSIMRacing foundation for more info:


zCube Script Assetto Corsa Competizione And Thrustmater F488 Challenge Ed.

Control Your Gaming Hardware Using Scripting language

The zCube Developer Kit is Available For Download!

In this video we run a very short zCube script using the zCube API to receive the ACC telemetry data and uses RPM value to lit up LED of Thrustmaster and SIM Race F1, show speed on left digit panel, gear on central indicator and RPM (value/100) on right panel.

The ACC script and many others are obviously available to all registered users to get started quickly with Assetto Corsa Competizione. Thanks for watching and happy coding with zCube!


Visit EKSIMRacing foundation website for more info:

API documentation:

zCube Developer Kit

zCube Runtime and zCube Device Extensions by Zappadoc

Control Your Gaming Hardware Using Scripting language

z3 Dev. Kit is for Lua developers, contains everything to make your custom application with scripts for sim racing, flying simulation, prototyping, research, edu and other apps using entertainment hardware.

Visit EKSIMRacing foundation for more info:

[NEW BUILD] SLIMax Manager v3.4.2.7 is OUT!

CHANGELOG 2015-02-23, build v3.4.2.7:
New build available v3.4.2.7 which contains a major improvement, the latest Z3 (Z-Cube by Zappadoc ) Scripting Engine based on LuaJIT (Just-In-Time Compiler for Lua) which is up to 132% faster and 100% compatible with previous Lua implementation.
REMINDER: the Project CARS Gold version plugins, the BeamNG plugins and other extra setups are available online (Check For Update to get the latest)
To get the latest update and keep your installation up to date (v3.4.2.0 must be already installed),
run the manager and select menu “Check For Update…
and then click the “Download And Install All” button
or use the full installer v3.4.2.7 on website

zCube Engine coming soon…

zCube Engine by Zappadoc
zCube Sim Engine®  my latest project is in alpha stage and should hit the earth very soon for alpha / beta testers… 😉
z3 is a high level and powerful software engine that let you create your own game usb device manager for your display or your motion simulator.
Working with your favorite game or simulation ,  you will be able to create your manager with a few lines of code in lua scripting language  (c++ can be also used for additional low level add-on).
[more to come…stay tuned]

SLIMax Manager III early beta


Mise à jour:: la version finale est dispo sur eksimracing.org
SLIMax Manager III v3.0 early beta est pratiquement fini.
Parmi les nouveautés:
– outre le support des carte SLI et contrôleurs de Leo Bodnar, j’ai ajouté le support des volants Fanatec CSW/CSR/911, Thrustmaster et logitech G25/G27, le support  de TOUS périphériques “HID COMPLIANT” que ce soit des contrôleurs de boutons et axes, des joysticks, des gamepads, des buttonbox, etc.
– inclu le moteur de script v2.3 qui permet de tout controller par script, led, buttons, encoders, switchs et d’utiliser les API de toutes les simulations et jeux.
En bref, toujours plus de contrôle sur votre matériel et simulation préférées…
Voici qqs images de la beta: