MotionMax 2/3/4/5/6 DOF The PRO Training Car Racing Simulator Software

MotionMax 2/3/4/5/6 DOF

The PRO Training Car Racing Simulator Software

The family is now complete with the new MotionMax 2DOF software availability, this is an ultra-modular solution for your motion platform from a DIY project with a 2DOF or 3DOF core base + an optional TL (traction loss) and SURGE (braking/acceleration) layers to a full PRO training project with a real 6DOF motion platform like the FREX 6DOF machine.

MotionMax it is not yet available for purchase to the general public. It is included with simulators manufactured by private motorsports companies, OEM hardware motion simulator companies and actuator manufacturers who are in partnership with us.

If you’re interested and want us to add the support of your motion platform 2/3/4/5DOF (or your electric linear actuator) to MotionMax contact us by email (or use this form)

Visit EKSIMRacing.com for more info on MotionMax Software.

Cheers,
z

 

 

Codemasters F1 2019 Beta Plugins For MotionMax 6DOF FREX Edition Available!

Hello,

The Codemasters F1 2019 Beta Plugins for MotionMax 6DOF FREX Edition are Available!

For those who have been selected by the Codemasters F1 2019 Beta program, the F1 2019 plugins (Standard and DX12 versions) for MotionMax are available on demand, contact FREX directly if you’re interested.

Read the plugins page for more info on how to configure telemetry.

Cheers,
z

 

Do not forget to activate the plugins

 

DiRT Rally 2.0 FFB Patch, Fanatec Podium DD And Simucube DD

Hi,

Codemasters just released the most anticipated patch! so is theFFB fixed or not? Well I’m not going to reply to this question cause it depends on your driving skill level and obviously on your hardware.

For now, I’m just going to say FFB of latest DR2.0 build is now acceptable to PRO or serious sim racer if it’s associated with a 6DOF motion simulator (or a 3DOF+TL simulator) and obviously if it’s correctly setup. Alone, so without a motion simulator, the implementation of the FFB suffers from a huge lack of information. The default FFB game settings/preset of DR2 is really bad for direct drive, do not use it ever!

 

Device type and id consideration:

Read my post to fully activate the support of the Simucube DD to Dirt Rally 2.0, here.

For Fanatec install the High-Torque dongle.

Then be sure to add official=”false” in the corresponding line of your direct drive device to get access to all FFB parameters of DR2.

The line in input/devices/device_type.xml file should looks like this:

For Fanatec DD, be sure to set the SEN to AUTO and keep in mind the Fanatec DD full rotation is 1080° not 900°.

Run the game and select your direct drive device in the input settings and start to calibrate the steering wheel. Calibrating is important to enable the softlock in game.

During the calibration, when the game asking you to turn back the wheel at 90° simply turn gently the wheel until your reach the 900° (attention for Fanatec DD it’s 1080°).

Then go to FFB settings and set params using the values below. These params are a good base for quickly get started with the DD and can be tweaked to suit your needs.

The “self aligning torque” in game settings should not be decreased to much to get the perfect “weight” feeling of the steering wheel, decrease the FF value from the Fanatec wheel or in the Simucube settings instead if needed.

 

The 6DOF FREX motion platform with MotionMax 6DOF software complete nicely your experience and immersion. This is a “must have” with latest DiRT Rally 2.0 to get a complete driving feeling, a good balance between forces and movements to avoid exaggerations that “disconnect” you from the road and for a more natural driving.

 

 

The MotionMax DiRT Rally 2 profile is a very good base and should be used to get started, then I suggest to reduce the TL effect a bit and increase the smoother effect.

 

If you’ve more than one device and app to connect in UDP to your Codemasters game (or any other game using UDP network protocol) I suggest to use the Sim Racing Proxy Server (SRPS), it’s 100% free.
For example, sharing UDP communication from the game with the motion simulator and a device display or a virtual dash using SLIMax Mgr Pro and MotionMax apps is easy. Read the SRPS web page for more info, here.

Cheers,
z

 

Plugins For RaceRoom Racing Experience (R3E) Updated Today!

Plugins For RaceRoom Racing Experience (R3E) Updated Today!

(Updated 2019-04-04 API 2.6)

Hi,

Those plugins are for SLIMax Manager Pro, SLIMax Manager Fanatec Edition and MotionMax Manager and can be used ONLY with the latest version of R3E (patch released today, April 04 2019 at 15:00 PM CET ) .

There’s no backward compatibility with the old R3E API and the new R3E version so you need to update the current SLIMax plugins and MotionMax plugins to enjoy your sim (motion) rig with it.

Installation:
– Select menu “Check For Update” and click the button “Download And Install All” in the auto-updater

Click this link to read the plugins page information to configure the game correctly

Cheers,
z

[NEW] MotionMax 5 Manager (BETA 5DOF Simulator)

MotionMax 5 Manager 5DOF
Simulator Software Management
By Zappadoc ©2019 All Rights Reserved.
(MMX5 BETA Launched – 2019-03-20)

 

 

MotionMax 5 Manager,a more conventional 5DOF simulator management than the MMX 6DOF with 3 distinctive layers, the CORE layer, the SURGE layer and the Traction Loss (TL) layer.

MMX5 takes the benefit of  the V.P.I. system (Vehicle Physics Interpreter) and yaw dynamics (TL) motion code of MotionMax 6. An ultra accuracy and efficiency motion result in all car categories (F1 and other open wheel categories/Endurance/Proto/GT/Rally/Kart) with more than 60 games/simulations supported.

The CORE layer is a 3DOF system with 4 actuators including Pitch, Roll and Heave management.

The optional SURGE layer on top of the CORE give you huge acceleration and braking by sliding backward/forward on top of the CORE platform using one or two actuator.

The TL Layer is a solid base under the CORE layer with a pivot on the front and an arched rail allowing the whole structure to be moved by an actuator.

The MotionMax 5 Manager is currently in beta, contact us if you’re a manufacturer and want us to add the support of your motion platform 3/4/5DOF to MotionMax 5 Manager.

Cheers,
z

More info available on EKSIMRacing website.