NOTICE: The first time I give the trick to the sim racing community on how to use the Simucube direct drive was with DiRT 4 June 09, 2017 and now with DIRT Rally 2.0.
Do not be fooled by the guys around who don’t know what they are talking about and who don’t give you the correct information. Read the original and reliable information on EKSIMRacing, see the link below.
Read carefully my tutorial to be able to use your OSW Simucube (native firmware or MMOS version) with DiRT Rally 2.0 build v1
REMINDER: Choose the corresponding TAB MMOS or Simucube and apply the recommendation scrupulously or the improvement below will not working.
Okay, now everything is correctly installed and waiting for the FFB patch from Codemasters here is how to improve greatly and very easily the feeling of the road surface which is seriously lacking in the current version.
First you have to load the settings for DIRT Rally 1.0 on the Simucube FW or the MMOS and change the MAX FORCE to 100% FFB
then apply the settings below
ATTENTION: Tyre Slip and Engine are grayed BUT PERFECTLY USABLE with the sliders
Now go on track and turn the wheel to test the force and go back to the game settings to adjust the “Self Aligning Torque” parameter, if your MMOS or Simucube FW is correctly setup at 100% MAX Force you should get a good FFB with a value between 18 and 25. Collision value should be around 20.
This is simple you ask DR2 to send the max FFB values to your DD so you pass the full control to your MMOS / Simucube FW filter settings (which must be good obviously). Only the “Self Aligning Torque” of the game parameters is retained to control (decrease) the value to obtain the proper balance of FFB force.
French video tutorial by Fanconen